||Check out the GURPS Blog!|
And check out GURPS at Steve Jackson Games!
Come marvel at the intelligence, the wisdom, and the charisma you and your kids can derive from Role-Playing Games (RPG)!
RPG has tremendous academic benefit, helping students to apply their imaginations to fantasy adventure stories that require calculation, planning, resource management, and many other mental skills useful in life.
Besides that, RPG is just FUN!
In this course, you get to play different versions of RPG, including two from the inestimable Steve Jackson Games. Course includes character creation, mini-campaigns, reading and math application where appropriate, and exploration of how effectively to run an RPG character or devise strategies for card-playing games. Magic, Knight-Mare Chess, and Munchkin available as additional diversions.
Welcome to the Generic Universal RolePlaying System!
With GURPS, you can be anyone you want – an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades. The new Fourth Edition makes it even better!
Munchkin (also featured in a separate course)
Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it.Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. Over a million sold now, in three great flavors . . . card game, boardgames, and RPG.
Dungeons & Dragons
The first Dungeons & Dragons game was played back when Gary Gygax and Dave Arneson chose to personalize the massive battles of their fantasy wargames with the exploits of individual heroes. This inspiration became the first fantasy roleplaying game, in which players are characters in an ongoing fantasy story. This new kind of game has become immensely popular over the years, and D&D has grown to include many new ways to vividly experience worlds of heroic fantasy.
The core of D&D is storytelling. You and your friends tell a story together, guiding your heroes through quests for treasure, battles with deadly foes, daring rescues, courtly intrigue, and much more. You can also explore the world of Dungeons & Dragons through any of the novels written by its fantasy authors, as well as engaging board games and immersive video games. All of these stories are part of D&D.
Magic: The Gathering
Magic is a tradable card game (TCG) where you build your collection of cards by trading with your friends, assembling decks of cards, and battling against an opponent and their deck. You cast powerful spells and summon monstrous creatures aiming to knock your opponent down from 20 life to zero. The game is constantly changing as new cards are released throughout the year. As you get new cards, whether from these new sets or through trading with your friends, you can continuously update your decks and discover a whole new game!
You can play the game in a number of ways—from your console to your dining room table to your desktop PC, Magic: The Gathering is waiting for you.
Knightmare Chess is chess played with cards! The cards break the rules in wild and unpredictable ways. Some affect a single move, and some change the entire game. Knightmare Chess plays quickly out of the box, but it also includes variants, and it's easy for players to customize. The possibilities are endless, and so is the fun!
Dr. Nicholas Sterling a Ph.D. in ancient Greek & Roman civilization from Brown University, is a lecturer of Greek and Roman literature at University of Rhode Island and has been an after-school instructor of chess at Kennedy-Longfellow School in Cambridge, and Math Mania and Stock Market Game with Newton Community Education. Dr. Sterling provides one-on-one chess tutoring and is a Tournament Director at the Waltham Chess Club.